Brinker: Over the past month and a half, Erica Wong, Lead Graphic Designer, Fine Arts Museums of San Francisco, and I have been working on a 2D animation about the conservation of art in a museum.We quickly learned that this project would not only take coordination, but more importantly, it would take a lot of […]
Indigenous Gamming: Creating Multi-Generational Storytelling Platforms
This blog post provides a look at the first indigenous gaming company “Upper One.” The main mission of Upper One is to have a meaningful and scalable social impact by creating game-based learning instilled with indigenous Alaskan cultural heritage. In addition, they hope to be a catalyst in the video game industry, inspiring other indigenous […]
3D Printing a Custom Support for an 18th-century French Clock
3D scanning and printing have made their mark on popular culture in the past couple of years with eye-catching headlines like “Researchers Closing in on Printing 3D Hearts” and “Tools of Modern Gunmaking.” Many museums have also started using 3D printing to foster greater engagement and creativity between their visitors and collections. As a cultural […]
Google Hangouts: Live Video Chatting between Museums & Online Communities
In the past several months, many museums have begun using live video chat as a way to enhance and foster new online discussions and interactions between museum educators and the public. One of the most popular tools has been Google Hangouts which is part of the Google+ social network. It allows for up to 10 […]
How to Properly Light a Curator
These past few weeks I have been busy video recording curators involved with Zero1 “Seeking Silicon Valley.” The biennial, open from September 12 through December 8th, focuses on the intersection of art and technology. Through curated exhibitions, public art installations, performances, and speaker events, artists from all over the world engage with the ideas of […]
Creating 3D Models of Auguste Rodin’s Sculptures
Auguste Rodin (1840–1917) is often thought to be one of the most important sculptors in the modern era. He had a unique ability to create works of art that emphasized the emotions of individual through detailed, textured surfaces. During his prolific lifetime he created thousands of sculptures. I decided to venture to Palo Alto, CA […]
MoMA’s Century of the Child Exhibition: Redefining Playtime Online
Currently on view at the Museum of Modern Art in New York is the exhibition, Century of the Child: Growing by Design, 1900-2000. The show features over 500 objects of play ranging from the XO computer (from the one laptop per child initiative) to Pee Wee’s playhouse to eerie political propaganda board games. Co-curators Juliet […]
Creating Incredibly Zoomable Images with a Gigapan System
When the Google Arts Project came out a few years ago-I saw it as both a glorious study tool, and a procrastination time suck during the first year of my masters. Of course the project came with its issues, but they fact that I could view, in incredible minute detail, over 1,060 famous works of […]
Objects of Exchange: Dynamic Tagging
The online exhibition created by the Bard College Graduate Program of 37 First Nations objects from the Northwest Coast, used an innovative, interactive digital interface to communicate the complexity of varying conceptual and curatorial themes within a single collection. While usually curated exhibitions remain static in a museum gallery, Bard’s students devised a unique way […]
Maori Art Search Project: 100 Maori Artworks from 5 University Collections
This past year, I piloted a website project called “Maori Art Search.” The website focused on 100 Maori art works from five university art collections in New England. These museums included: The Fleming Museum at the University of Vermont, the Yale Peabody Museum of Natural History, the Peabody Museum of Archeology and Ethnology at Harvard, […]